CORPOREALITY EDUCATION AND GAME METHODOLOGY A - LModule METHODOLOGIES AND TECHNIQUES OF PLAY AND ANIMATION
Academic Year 2022/2023 - Teacher: VALENTINA PERCIAVALLEExpected Learning Outcomes
Male and female students will have to demonstrate knowledge of the reference theories, have experienced the related skills and have developed fundamental skills to become an early childhood educator
Course Structure
The lessons will be carried out through frontal and interactive teaching
Required Prerequisites
Basic knowledge of word and power point programs
Attendance of Lessons
Attendance is not compulsory, but it is strongly recommended in order to take advantage of ongoing tests.
Detailed Course Content
Models of description and theories of the game. The game in the first two years of life. From exploration to play. The symbolic game. From imaginative games to games with rules. Games for girls and boys. Violence in play: toy guns and video games. The game as a means of interpreting reality. The concept of animation. The historical evolution of animation. Group development in socio-cultural animation. Educational perspectives of animation. Communication in animation practice. Active techniques and strategies. Laboratory courses at school. The contribution of technology.
Textbook Information
Baumgartner E., 2010, Children's play, Rome, Carocci;
De Rossi M., 2018, Didactics of animation, Rome, Carocci.
Course Planning
Subjects | Text References | |
---|---|---|
1 | odels of description and theories of the game. The game in the first two years of life. From exploration to play. The symbolic game. From imaginative games to games with rules. Games for girls and boys. Violence in play: toy guns and video games. The game as a means of interpreting reality. The concept of animation. The historical evolution of animation. Group development in socio-cultural animation. Educational perspectives of animation. Communication in animation practice. Active techniques and strategies. Laboratory courses at school. The contribution of technology. | Baumgartner E., 2010, Children's play, Rome, Carocci; De Rossi M., 2018, Didactics of animation, Rome, Carocci. |
Learning Assessment
Learning Assessment Procedures
Male and female students will have to demonstrate knowledge of the reference theories, have experienced the related skills and have developed fundamental skills to become an early childhood educator
Examples of frequently asked questions and / or exercises
The protodialogue. The Exploration Game. Assimilation and accommodation. The basket of treasures. The heuristic game. Symbolization in play. The fantasy game. The game with rules. The Zone of Proximal Development. The Bobo Doll Experiment. Gender stereotypes in gaming. Empowerment in animation. Characteristics of the animation groups. method and practice. Design action-research contexts. Strategies for developing communication skills. cooperative learning. Drama techniques. narrative games. Digital storytelling.