CORPOREALITY EDUCATION AND GAME METHODOLOGY M - ZModule CORPOREALITY EDUCATION IN EARLY CHILDHOOD
Academic Year 2022/2023 - Teacher: VALENTINA PERCIAVALLEExpected Learning Outcomes
Male and female students will have to demonstrate knowledge of the reference theories, have experienced the related skills and have developed fundamental skills to become an early childhood educator
Course Structure
The lessons will be carried out through frontal and interactive teaching
Required Prerequisites
Basic knowledge of word and power point programs
Attendance of Lessons
Attendance is not compulsory, but it is strongly recommended in order to take advantage of ongoing tests.
Detailed Course Content
Definition of the concept of game. Main theories of the game. Play and emotional development. Play to encourage learning. Characteristics of the play setting. Game and technologies. Play and peer relationships. Gender education in play. Game and storytelling. Game between adult and child. Psychomotricity.
Textbook Information
Bondioli A., 1996, Game and education, Milan, Franco Angeli;
Braga P., Morgandi T., 2021, Playing in the nursery and in childhood school, Rome, Carocci.
Course Planning
Subjects | Text References | |
---|---|---|
1 | Game definitions. Game features. game theories. Evolutionary stages of the game. Gender differences in the game. Game and movement. Body schema and body image. Psychomotor practice. Body expressiveness. | Bondioli A., 1996, Game and education, Milan, Franco Angeli; Braga P., Morgandi T., 2021, Playing in the nursery and in childhood school, Rome, Carocci. |
Learning Assessment
Learning Assessment Procedures
Male and female students will have to demonstrate knowledge of the reference theories, have experienced the related skills and have developed fundamental skills to become an early childhood educator
Examples of frequently asked questions and / or exercises
Difference between play and game. Transitional objects. Playful dynamism. Scaffolding and tutoring. The educational game. The phenomenon of sex segregation in gaming. The fairy tales. The quality of the game in the nests. The symbolic game. Playfulness and modulation of arousal. Play and movement outdoors. Body schema and body image. Definition of psychomotricity.